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RILEY TROTTER

PRODUCER // GAME DESIGNER // QUALITY ASSURANCE

ABOUT ME

I am a passionate Producer & Game Designer currently studying at AIE Melbourne.

With a proven track record in production managment, I get incredible joy and satisfaction empowering a multidiscplined dev team to reach their full potential, delivering a product we can all be proud of.

To add to this, I bring along with me the skills and knowledge of  game design and understand the potential of how an engaging player experience completes a game.

I have already worked on multiple projects, further developing my skills as an aspiring producer, game designer, and bug tester. I'm actively seeking avenues to dive headfirst into the industry, be it internships or any related opportunities.

Drawing from my previous experience in car sales, I bring to the table a robust toolkit of soft skills that set me apart. I'm eager to learn and expand my knowledge in game development.

EXPERIENCE

SKILLS

  • Advanced Diploma of Professional Game Development @ AIE Melbourne

  • Quality Assurance for Foodomina

  • Diploma in Photo Imaging at PIC @ NCAT

  • New Car Sales at Bayford Volkswagen Epping

  • Production Managment 

  • Scheduling & Task Managment

  • Game Design

  • Level Design

  • Quality Assurance 

SOFT SKILLS

  • Communication - Effective communication across multi discipline projects and with stake holders

  • Adaptability - Quickly adjusting to new technologies and workflows at a high standard.

  • Teamwork - Able to effectively collaborate with a diverse team contributing to collective success. 

  • Leadership - Empowering each member of the team to reach their full potential and achieving collective success

  • Problem-solving - Effective problem solving capabilties  to ensure project success

Contact

GET IN TOUCH

INTERESTED IN COLLABORATING OR DISCUSSING PROJECTS? FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS

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