FOODOMINA
Role
Quality Assurance
Description
For this project, I was lucky enough to be invited to perform QA testing for the studio. The demo was already in a very polished state so I was tasked to provide critical feedback on the puzzle and boss encounter difficulty along with analyzing the characters in the game to ensure they resonate with and engage the player.
In this QA session I also managed to find a bug that slipped through the cracks. The bug was found in the UI of the graphics menu. The bug was not game breaking but gave the UI an inpolished look. The documentation of this bug is found below under the Quality Assurance header.
It is really exciting to see I have contributed to a product soon to be released on Steam!
YEAR
2024
GENRE
Narrative Driven, Sci-Fi Food Themed Pixel RPG
PLATFORM
PC
PLAY THE FOODOMINA DEMO
QUALITY ASSURANCE
Below is documentation of a bug I found in the UI if Foodomina and also some documentation of my feedback during the play testing period.